Il conflitto in gioco

Confict in Play is a multiplayer game, designed for 12-20 casual players (Juul 2010), to be conducted with groups involved in a simulated conflict during working hours. If they agree to take part in the game, they will be requested to carry out game micro-activities. The players will have to face with others through dialogic battles. Only through these battles the will be able to achieve useful resources to carry on with the gameplay. The play experience might promote socialisation experimenting conflict freely into a fictional world (Juul 2005), enabling dialogue and interation between individuals.

Poster presented: F.R.O.G. Conference, Wien, 2013.

Skills: Editorial, Game Design, Illustration